Runway : an automated retail experience / by Stephanie Sakkab (GMDP 2002).
- 37-RG 37.04-MT MDP S1584
- Thesis
- 2002
Sakkab, Stephanie
Runway : an automated retail experience / by Stephanie Sakkab (GMDP 2002).
Sakkab, Stephanie
Visopia 2 : communication, motion, and light / by Aaron N. Rincover (GMDP 2001).
Rincover, Aaron
Salvage : I fancy the abandoned / by Sara E. Schmidt (GMDP 2005).
Salvage explores the creative potential of the items that we find and that others discard. It is a system that connects businesses looking for a place to donate discontinued samples or over-stocked materials with artists who have a desire to use t...
Schmidt, Sara
Dynamic information graphics / by Kelvin Young (GMDP 2005).
Cahoots is a transmedia project management system that provides dynamic ways of looking at information and the orchestration of team management. It creates a metaphorical representation of the data to inspire production and a quick analysis of pro...
Young, Kelvin
The Scarlet Letter is a trans-media commentary on type, identity and culture. It discusses the birth of the Chopsuey typeface as a pseudo-nationality of Far East Asians and its application to Asian Americans for over 100 years in the U.S. The Scar...
Kwon, Myoung-Jung
ASOTYPE : animated system of typographic picture education / by Yoonsun Joo (GMDP 2004).
ASOTYPE is an innovation in graphics, images, and text in motion that communicates vital information in a compelling and involving way. ASOTYPE does not try to replace the existing sign system, but improves it and gives users the power to create t...
Joo, Yoon Sun
Navigating L.A. : media design in the flattened metropolis / by Eric Boisvert (GMDP 2004).
With an area of over 450 sq. miles and more than 6000 miles of roadways, LA is a hard city to wrap your head around. Eric Boisvert designed Relay and the Metropologue in response to the question How can media designers inform, relate, and context...
Boisvert, Eric
Electron : high performance electric car culture / by Marcus Y. Chan (GMDP 2009).
Inspired by research into current car culture, ELECTRON is a publication designed to cultivate enthusiast culture for the electric-powered automobile. The publication introduces a new vocabulary, educates the reader on electric vehicle technology,...
Chan, Yee M.
Design archeology : graphic reconstructions of Kreuzberg, Berlin / by Amy Sheppard (GMDP 2007).
Design Archeology is a hybridized practice that combines communication design with the methods of archeology and an emphasis on material culture to produce new forms of graphic identity. The project titled Reconstructions of Kreuzberg, Berlin is a...
Sheppard, Amy
Reflexive interactions / by Linda Yoon (GMDP 2007).
ARON: Music Lives in the Cloud is a music sharing system that enables ambient, non-task oriented listening experiences through networked biomorphic light forms and a presence interface. ARON was created with a methodology called Reflexive Interact...
Yoon, Linda
Designerly ways of : looking, asking, knowing, and sharing / by Peter Schultz (GMDP 2007).
Women Who Play is a study of women in their twenties who play video games. It looks at ideas of personal history, accomplishment and use of media. The study, which asked,
Schultz, Peter
Crosswalk theatre : a 24-second historical narrative / by Mia Case (GMDP 2009).
Crosswalk Theatre uses site-specific performances in unexpected public spaces to initiate dialogue. Extreme circumstances, such as the 24 seconds it takes to cross a busy intersection, are exploited to address issues of local importance, turning p...
Case, Mia
Sound and vision / by Adam Guzman (GMDP 2009).
Sound and Vision is a venture into experimental sound creation and synchronized live visual performance. It is a study of sound, image, notation and expressiveness.
Guzman, Adam
Empathetic play / by Kylan Coats (GMDP 2009).
Empathetic Play explores introspective spaces in two contrasting projects: the completely virtual, high-tech
Coats, Kylan
Make up circuit / by Qingyi Li (GMDP 2016).
Make Up Circuits is a systematic form of communication that starts from the skin. Using on-body technology and conductive make-up, the project enables users to construct circuity connections across their body surfaces, including the face and limbs...
Li, Qingyi
Algorithm as cultural artifact / by Nick Meehan (GMDP 2016).
Meehan, Nicholas
Other senses and circumstances / by Josh Bookman (GMDP 2017).
Bookman, Joshua
The future of 3D printed food / by Giselle Guo (GMDP 2016).
Guo, Xin